Bruce sits down with James Crate, a former naval aviator, and discusses various efforts at designing and playing games about air combat. Crate discusses how a lot of Cold War era wargames reflected US military doctrine, but not necessarily air engagements as pilots would experience them in the field. How did the lessons learned from actual air combat match the expectations reflected in wargames? Also, prepare to learn that air-to-air missiles don't work like you think they do.
Fler avsnitt av Three Moves Ahead
Visa alla avsnitt av Three Moves AheadThree Moves Ahead med Idle Thumbs finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
