We need to change the way we talk about videogame studios. But even more than that, we need to change the way we talk about them when they close. In the past year, according to PC Gamer, 10 major game studios have closed, each employing anywhere from a dozen employees to hundreds. From Capcom Vancouver, the developers of the Dead Rising series, to Visceral, an EA subsidiary responsible for the Dead Space games and working on a highly anticipated Star Wars open-world game, studios keep shuttering.
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