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Game Dev Podcast | Coffee with Butterscotch

[Ep142] Forgiveness Mechanics

1 tim 15 min21 mars 2018

Welcome back, Shenanites! We’re at GDC this week, but we made sure this tasty podcast was ready for your waiting ears! In this ep, we talk about extended metaphors, making jam days, and putting the soul back into stuff. Here’s your question of the week: are disciplines squishy, or just the people inside them?

Corrections:

  • Adam was talking about Benedictine when he mentioned herbal liqueur.
  • When Sam says “matcha” from Uruguay, he means mate (mah-tay) as in yerba mate tea.

Questions answered (abbreviated):

  • challosis: Do y'all still have studio jam days every week?
  • Anonymous: What sort of data structures do you guys use for levelhead collision checking (lists, maps, trees, etc.)?
  • Woland77: What is a big gaming-related misconception which you have had disabused? How did that realization change your work?
  • Mennalus: What are you favorite refreshing adult beverages?
  • the_rumpus: Where do you guys get your sound effects for your commercial games?
  • Beringtord: What are some difficulties you guys encountered when you started up the company? How did you guys get to be as successful as you are now?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts(apple.co/1LxNEnk). If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://podcast.bscotch.net, disclose all of your secrets at [email protected] and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.

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