Hi, Shenanites! This week, we talk about keeping your sneezes in, gamifying games, and educational frameworks. Not frameworks that are educational, but the frameworks through which we’re educated. The specifics don’t matter in the general case, except where they really, really do. Like they say, “I’ve got 99 problems, and pedagogy is most of them.” That’s how it goes, right?
Questions answered (abbreviated):
- Mimmabip Gourkee: What's your opinion on people who teach how to develop games without having released a game that people have bought?
Things mentioned:
- Back 4 Blood. The spiritual successor to the Left 4 Dead franchise.
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