Corey May speaks with the Oliver Lewin and Graham Parkes, two of the developers behind Before Your Eyes. Together they discuss how they created the blinking mechanic in game jams; the process of "learning by doing and learning by failing"; the technical and narrative challenges that arose from the game's central mechanic; and their experience releasing their first title to wide acclaim including winning a BAFTA. Listen now or watch this episode on our Youtube channel.
Fler avsnitt av Game Maker's Notebook
Visa alla avsnitt av Game Maker's NotebookGame Maker's Notebook med Academy of Interactive Arts & Sciences finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
