
Game Maker's Notebook
Creating an Aura of Spookiness in Dredge
1 tim 38 min•29 januari 2024
Om avsnittet
Trent Kusters chats with Alex Ritchie and Joel Mason of Black Salt Games, developers of the indie hit, Dredge. Together they discuss their game development journeys; the original ideas around Dredge and what the early prototypes looked like in terms of art and design; balancing difficulty and consequence in the various zones; and how they introduced an aura of spookiness throughout the game.
If you enjoyed this episode, please consider leaving us a rating and review.
The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.
Fler avsnitt
Visa alla avsnitt av Game Maker's NotebookGame Maker's Notebook med Academy of Interactive Arts & Sciences finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.