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GROGPOD Roguelike Podcast

Griftlands

1 tim 12 min9 maj 2023
When you walk in Griftlands, you better watch your back. There’s no room for heroes, just mercenaries and hacks. Every decision counts, every card in your hand. Gonna need luck to get through this land. Join us as the podcast hosts use both our battle and negotiation decks to convince each other about Griftlands’ rankings this week. Tune in for Will’s chicanery-level rant on games that aren’t Slay the Spire. Better call Sal Ik-Derrick! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:10 - game stats 3:06 - one sentence summary 6:14 - Story setup with bounty hunter Sal and revenge narrative 8:09 - Run-based structure and character progression mechanics 11:39 - Story comparison to Mass Effect and Hades approaches 16:18 - Run length comparison to other roguelike games 17:14 - Dialogue criticism and auto-skip functionality discovery 22:38 - Combat vs negotiation deck mechanics explained 29:43 - Game development theory and Slay the Spire comparison 33:07 - Card upgrade system and visual design criticism 41:04 - RPG vs deck builder identity discussion 47:28 - Art style and Klei Entertainment visual aesthetic opinions 54:34 - Potential improvements and single deck theory 1:01:21 - rankings and final thoughts Next episode: Monster Train Contact us at [email protected]! https://grogpod.zone Intro music: Tom Waits - Down in the Hole Outro music: Griftlands OST - Smith Boss Battle Theme

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