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GROGPOD Roguelike Podcast

Tales of Maj'Eyal

1 tim 35 min14 februari 2024
Happy TOMEntines day! This week we choo-choo choose to revisit the traditional roguelike-sphere with an oldie but a biggie. Tales of Maj’Eyal holds a special place in the hearts of old guards of tradrogues, continuing a legacy from an Angband spinoff in 1998. There’s a lot of love stemming from a vibrant community around TOME, if you can look past the ugly duckling presentation. It’s time to use our Chronomancy to turn back the clock, fight back the Spellblaze Scar, and try to charm the master of Dredfell Tower to watch some sappy romcoms with us. Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:57 - game stats 4:31 - one sentence description 6:13 - First impressions discussion and art criticism begins 10:18 - Will’s 60-hour experience and frustration with mechanics 16:41 - Mechanical cohesion: enemies use same systems as players 19:06 - Different starting scenarios for various races/classes 23:37 - Auto-explorer feature and movement controls discussion 30:19 - Game modes: permadeath vs multiple lives system 34:12 - Debate on roguelike length and investment vs permadeath 45:58 - Vault mechanics and elite enemies discussion 50:28 - Controls and UI complexity criticism 56:40 - Music repetition and sound design complaints 59:49 - Graphics critique: “objectively ugly” debate and art cohesion 1:12:32 - Dating quest discovery and bikini character screenshots 1:18:21 - rankings and final thoughts 1:26:38 - similar games Next episode: Against the Storm Contact us at [email protected]! https://grogpod.zone Intro music: Thomas Marriott - The Tale of Debauchery Outro music: Celestial Aeon Project - Virtue Lost

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