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IndieGameBusiness®

Fostering a People First Studio

1 tim 1 min13 oktober 2022

Our relationships with our studios and the way we work for them are  changing at a rapid pace.   

For many, working from home has surfaced and  emphasized how removed we are from our studio goals and teams, and it  can leave us feeling undervalued, overtaxed, and disconnected - feelings  that aren't healthy for the team member or the studio!   

I believe this  can be alleviated by taking a People-First approach to studio building  and leadership - people as the co-pilots of the plane, not just the  fuel.  I'll address what people first is and isn't, and ways to  incorporate it into your studio or production strategy.    

Takeaway:  Attendees at any point in their career will be better equipped to identify, work towards and/or advocate for a People First way of working.    #gamedev #gamestudio

IndieGameBusiness® med Jay Powell finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.