Graeme Norgate was a former composer at video game company Rare. He is most well known for composing for a majority of Rare games such as Goldeneye, Killer Instinct & Blast Corps. He is also the main composer of Timesplitters.
SOCIAL MEDIA
Facebook - Graeme Norgate
TIMESTAMPS
00:00 - Intro
00:15 - Graeme Norgate’s Setup
01:11 - Evolution Of How Graemes Composing
03:20 - How Graeme Ended Up At Rare
07:00 - How Composers At Rare Were Picked To Compose Games
10:25 - Graemes Way Of Working At Rare
12:29 - Goldeneye’s Music/Bond Theme
13:37 - Egyptian Temple Theme
14:56 - How Graeme Composers
16:02 - Goldeneye Pipe Sound
18:43 - Composing For Killer Instinct
25:45 - Mick Gordons Killer Instinct Soundtrack
26:52 - Relationship With Robin Beanland
28:06 - Good Camaraderie With All The Other Rare Composers/Robin Helping Graeme
30:32 - Composing Timesplitters/Perfect Dark
35:26 - Audio Director At Crytek/What Is An Audio Director
38:39 - Graeme Is Currently Working On Mobile Games
40:56 - Graeme Doesn’t Work To A Routine & Doesn’t Know His Method Of Composing
43:44 - Writers Block
45:28 - Rare Staff Not Knowing How Well They Were Regarded
47:50 - Graeme Wasn’t Approached For Killer Instinct (2013)/
49:25 - Music Becoming Dated
50:16 - Mick Gordon
51:22 - Travelling To Research Music Not Possible In The Olden Days
52:55 - Graeme Doesn’t Want To Work On Film
55:35 - Game Music Is Diverse/Game Music Has Faster Turnaround
58:03 - TV & Film Industry Is Cut Throat/Differences Between Game & TV Music
1:00:15 - Gaming Is Only Increasing/Older Generation Don’t Understand Gaming
1:01:41 - Grant Kirkhope/Its Who You Know Not What You Know
1:05:03 - Where To Follow Graeme Norgate
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