Since 2017 Star Citizen has jumped back and forth between barely playable and passable. Throughout all this time a combination of server and client-side optimizations needed to be made to improve the game. Some of these optimizations have occurred, but many more are needed.
So what does it take for your PC to run the game at 60 FPS, how long until we can all enjoy that stability, and is 2023 the worst performance we’ve ever had? Today I’m joined by Star Citizen benchmarker TenPoundFortyTwo to discuss.
Today’s Guests:
TenPoundFortyTwoYouTube: https://www.youtube.com/@tenpoundfortytwo
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
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