With the help of a AAA game dev and member of the Space Tomato community, I dive into the recently revealed details of Star Citizen’s server meshing technology. We will look at the possible benefits, limitations, and gameplay mechanics surrounding the tech, and how said tech has been used in other games around the industry. Sit back for another hour of gold.
All opinions expressed by Witchspace are their personal views and do not reflect the views or opinions of their employer(s).
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