This week, Mark hires quack calendar scientists, Ellen proposes a glossary, and everyone contradicts Stephen... including Stephen.
0:13:50
Prototyping
Mark cited a "Nice Games Jam" episode as a good example of a paper prototype for a digitial game:
Isaac Cohen
0:49:22
Design Pillars
Fler avsnitt av Nice Games Club - a gamedev podcast!
Visa alla avsnitt av Nice Games Club - a gamedev podcast!Nice Games Club - a gamedev podcast! med Lydia, Stephen, and Mark finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
