Your nice hosts (Ellen, mainly) conduct a double-interview, with a consummate professional and a committed amateur, on the subject of game design though the lens of tabletop game mastering. Subjects include the dynamic between system design and session design, the balance between planning and improvisation, and how players can be encouraged to participate in the process.
Designing like a Dungeon Master
Katrina imagined a future with "Westworld as a video game," which coincidentally was a topic in one of our first episodes:
Fler avsnitt av Nice Games Club - a gamedev podcast!
Visa alla avsnitt av Nice Games Club - a gamedev podcast!Nice Games Club - a gamedev podcast! med Lydia, Stephen, and Mark finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
