Last month, Mark gave a talk at the IGDATC Gamedev Meeting about what it might mean to take game development seriously as an artistic practice, theorizing that video games are still a very young and immature medium by that standard. It's "sorta-Socratic" seminar, a set of three case studies, and a string of stone cold bummers that ends on a hopeful note.
Your game has a message... did you write it?
Fler avsnitt av Nice Games Club - a gamedev podcast!
Visa alla avsnitt av Nice Games Club - a gamedev podcast!Nice Games Club - a gamedev podcast! med Lydia, Stephen, and Mark finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
